#include <kvf/bitmap.hpp>#include <kvf/render_device_fwd.hpp>#include <kvf/vma.hpp>#include <le2d/resource/resource.hpp>#include <le2d/tile/tile_set.hpp>#include <gsl/pointers>Go to the source code of this file.
Classes | |
| class | le::ITextureBase |
| Interface for drawable texture. More... | |
| struct | le::TextureSampler |
| Texture Sampler metadata. More... | |
| class | le::ITexture |
| Concrete drawable Texture. More... | |
| class | le::ITileSheet |
| Texture with a TileSet. More... | |
| class | le::RenderTexture |
| Wraps a RenderTarget as a texture. More... | |
Namespaces | |
| namespace | kvf |
| namespace | le |