le2d v0.4.7
2D game engine framework
 
Loading...
Searching...
No Matches
le::TextureSampler Struct Reference

Texture Sampler metadata. More...

#include <le2d/resource/texture.hpp>

Public Attributes

vk::SamplerAddressMode wrap {vk::SamplerAddressMode::eClampToEdge}
 
vk::Filter filter {vk::Filter::eLinear}
 
vk::BorderColor border {vk::BorderColor::eIntOpaqueBlack}
 

Detailed Description

Texture Sampler metadata.

Member Data Documentation

◆ border

vk::BorderColor le::TextureSampler::border {vk::BorderColor::eIntOpaqueBlack}

◆ filter

vk::Filter le::TextureSampler::filter {vk::Filter::eLinear}

◆ wrap

vk::SamplerAddressMode le::TextureSampler::wrap {vk::SamplerAddressMode::eClampToEdge}

The documentation for this struct was generated from the following file: