#include <le2d/console/terminal.hpp>
◆ get_background()
| virtual auto le::console::ITerminal::get_background |
( |
| ) |
const -> kvf::Color |
|
pure virtual |
◆ handle_events()
| virtual auto le::console::ITerminal::handle_events |
( |
glm::vec2 |
framebuffer_size, |
|
|
std::span< Event const > |
events |
|
) |
| -> StateChange |
|
pure virtual |
◆ is_active()
| virtual auto le::console::ITerminal::is_active |
( |
| ) |
const -> bool |
|
pure virtual |
◆ is_null()
| virtual auto le::console::ITerminal::is_null |
( |
| ) |
const -> bool |
|
pure virtual |
◆ printerr()
| virtual void le::console::ITerminal::printerr |
( |
std::string_view |
text | ) |
|
|
pure virtual |
◆ println()
| virtual void le::console::ITerminal::println |
( |
std::string_view |
text | ) |
|
|
pure virtual |
◆ set_background()
| virtual void le::console::ITerminal::set_background |
( |
kvf::Color |
color | ) |
|
|
pure virtual |
◆ tick()
| virtual void le::console::ITerminal::tick |
( |
kvf::Seconds |
dt | ) |
|
|
pure virtual |
◆ toggle_active()
| virtual void le::console::ITerminal::toggle_active |
( |
| ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: