le2d v0.4.3
2D game engine framework
 
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animation.hpp File Reference
#include <le2d/anim/timeline.hpp>
#include <le2d/asset/asset.hpp>
#include <le2d/tile/tile_id.hpp>
#include <le2d/transform.hpp>
#include <algorithm>

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Classes

class  le::anim::Animation< PayloadT >
 Class template for Animation types. More...
 

Namespaces

namespace  le
 
namespace  le::anim
 

Typedefs

using le::TransformAnimation = anim::Animation< Transform >
 
using le::FlipbookAnimation = anim::Animation< TileId >