Class template for Animation types. More...
#include <le2d/anim/animation.hpp>
Public Types | |
| using | Payload = PayloadT |
Public Member Functions | |
| auto | get_timeline () const -> Timeline< Payload > const & |
| void | set_timeline (Timeline< Payload > timeline) |
| auto | is_loaded () const -> bool |
Public Attributes | |
| std::string | name {} |
| bool | repeat {true} |
Class template for Animation types.
| using le::anim::Animation< PayloadT >::Payload = PayloadT |
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inline |
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inline |
| std::string le::anim::Animation< PayloadT >::name {} |
| bool le::anim::Animation< PayloadT >::repeat {true} |