le2d v0.4.3
2D game engine framework
 
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text_height.hpp File Reference
#include <cstdint>

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Namespaces

namespace  le
 

Enumerations

enum struct  le::TextHeight : std::uint8_t { le::Min = 8 , le::Default = 40 , le::Max = 200 }
 Strongly typed integer for text height. More...