le2d
v0.4.3
2D game engine framework
Loading...
Searching...
No Matches
text_height.hpp
Go to the documentation of this file.
1
#pragma once
2
#include <cstdint>
3
4
namespace
le
{
6
enum struct
TextHeight
: std::uint8_t {
7
Min
= 8,
8
Default
= 40,
9
Max
= 200,
10
};
11
}
// namespace le
le
Definition
animation.hpp:8
le::TextHeight
TextHeight
Strongly typed integer for text height.
Definition
text_height.hpp:6
le::TextHeight::Max
@ Max
le::TextHeight::Min
@ Min
le::TextHeight::Default
@ Default
lib
include
le2d
text_height.hpp
Generated by
1.9.8