le2d v0.4.8
2D game engine framework
 
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le::event::MouseButton Struct Reference

#include <le2d/event.hpp>

Public Member Functions

auto operator== (MouseButton const &) const -> bool=default
 

Public Attributes

int button
 
int action
 
int mods
 

Member Function Documentation

◆ operator==()

auto le::event::MouseButton::operator== ( MouseButton const &  ) const -> bool=default
default

Member Data Documentation

◆ action

int le::event::MouseButton::action

◆ button

int le::event::MouseButton::button

◆ mods

int le::event::MouseButton::mods

The documentation for this struct was generated from the following file: