le2d v0.4.7
2D game engine framework
 
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le::event::CursorPos Struct Reference

#include <le2d/event.hpp>

Public Attributes

window::vec2 window {}
 
ndc::vec2 normalized {}
 

Member Data Documentation

◆ normalized

ndc::vec2 le::event::CursorPos::normalized {}

◆ window

window::vec2 le::event::CursorPos::window {}

The documentation for this struct was generated from the following file: