le2d v0.4.7
2D game engine framework
 
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le::UserDrawData Struct Reference

#include <le2d/user_draw_data.hpp>

Public Attributes

kvf::BufferWrite ssbo {}
 
ITextureBase const * texture {}
 

Member Data Documentation

◆ ssbo

kvf::BufferWrite le::UserDrawData::ssbo {}

◆ texture

ITextureBase const* le::UserDrawData::texture {}

The documentation for this struct was generated from the following file: