le2d v0.4.7
2D game engine framework
 
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user_draw_data.hpp
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1#pragma once
2#include <kvf/buffer_write.hpp>
3
4namespace le {
5class ITextureBase;
6
8 kvf::BufferWrite ssbo{};
10};
11} // namespace le
Interface for drawable texture.
Definition texture.hpp:15
Definition animation.hpp:8
Definition user_draw_data.hpp:7
kvf::BufferWrite ssbo
Definition user_draw_data.hpp:8
ITextureBase const * texture
Definition user_draw_data.hpp:9