le2d
v0.4.7
2D game engine framework
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user_draw_data.hpp
Go to the documentation of this file.
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#pragma once
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#include <kvf/buffer_write.hpp>
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namespace
le
{
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class
ITextureBase;
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struct
UserDrawData
{
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kvf::BufferWrite
ssbo
{};
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ITextureBase
const
*
texture
{};
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};
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}
// namespace le
le::ITextureBase
Interface for drawable texture.
Definition
texture.hpp:15
le
Definition
animation.hpp:8
le::UserDrawData
Definition
user_draw_data.hpp:7
le::UserDrawData::ssbo
kvf::BufferWrite ssbo
Definition
user_draw_data.hpp:8
le::UserDrawData::texture
ITextureBase const * texture
Definition
user_draw_data.hpp:9
lib
include
le2d
user_draw_data.hpp
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