Functions | |
auto | clamp (TextHeight height) -> TextHeight |
void | write_glyphs (VertexArray &out, std::span< kvf::ttf::GlyphLayout const > glyphs, glm::vec2 position={}, kvf::Color color=kvf::white_v) |
auto | exe_path () -> std::string const & |
template<typename Type > | |
auto | demangled_name () -> std::string const & |
auto | divide_into_tiles (int rows, int cols) -> std::vector< Tile > |
auto | generate_flipbook_timeline (std::span< Tile const > tiles, kvf::Seconds duration) -> anim::Timeline< TileId > |
auto le::util::clamp | ( | TextHeight | height | ) | -> TextHeight |
auto le::util::demangled_name | ( | ) | -> std::string const& |
auto le::util::divide_into_tiles | ( | int | rows, |
int | cols | ||
) | -> std::vector< Tile > |
auto le::util::exe_path | ( | ) | -> std::string const & |
auto le::util::generate_flipbook_timeline | ( | std::span< Tile const > | tiles, |
kvf::Seconds | duration | ||
) | -> anim::Timeline< TileId > |
void le::util::write_glyphs | ( | VertexArray & | out, |
std::span< kvf::ttf::GlyphLayout const > | glyphs, | ||
glm::vec2 | position = {} , |
||
kvf::Color | color = kvf::white_v |
||
) |