Tile in a sprite sheet. More...
#include <le2d/tile/tile.hpp>
Public Attributes | |
| TileId | id {} |
| ID of tile. | |
| kvf::UvRect | uv {kvf::uv_rect_v} |
| UV coordinates. | |
Tile in a sprite sheet.
| TileId le::Tile::id {} |
ID of tile.
| kvf::UvRect le::Tile::uv {kvf::uv_rect_v} |
UV coordinates.