#include "le2d/primitive.hpp"#include "le2d/render_instance.hpp"#include "le2d/resource/font.hpp"#include "le2d/text/text_geometry.hpp"#include <deque>#include <gsl/pointers>#include <span>Go to the source code of this file.
Classes | |
| class | le::TextBuffer |
| Wall of text as a single Primitive. More... | |
Namespaces | |
| namespace | le |