le2d v0.4.7
2D game engine framework
 
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le::tweak::Parser< bool > Struct Reference

#include <le2d/tweak/parser.hpp>

Static Public Member Functions

static constexpr auto type_name () -> std::string_view
 
static auto parse (std::string_view in, bool &out) -> bool
 
static auto to_string (bool const value) -> std::string
 

Member Function Documentation

◆ parse()

static auto le::tweak::Parser< bool >::parse ( std::string_view  in,
bool &  out 
) -> bool
static

◆ to_string()

static auto le::tweak::Parser< bool >::to_string ( bool const  value) -> std::string
inlinestatic

◆ type_name()

static constexpr auto le::tweak::Parser< bool >::type_name ( ) -> std::string_view
inlinestaticconstexpr

The documentation for this struct was generated from the following file: