le2d v0.4.7
2D game engine framework
 
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le::input::Chord::Entry Struct Reference

#include <le2d/input/controls.hpp>

Public Member Functions

auto operator== (Entry const &) const -> bool=default
 

Public Attributes

int actor {}
 
int action {}
 
int mods {}
 

Member Function Documentation

◆ operator==()

auto le::input::Chord::Entry::operator== ( Entry const &  ) const -> bool=default
default

Member Data Documentation

◆ action

int le::input::Chord::Entry::action {}

◆ actor

int le::input::Chord::Entry::actor {}

◆ mods

int le::input::Chord::Entry::mods {}

The documentation for this struct was generated from the following file: