#include "le2d/event.hpp"#include "le2d/input/gamepad.hpp"#include <klib/base_types.hpp>#include <span>Go to the source code of this file.
Classes | |
| class | le::input::IMapping |
| Interface for a set of input bindings. More... | |
Namespaces | |
| namespace | le |
| namespace | le::input |