le2d
v0.4.7
2D game engine framework
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le::tweak::FloatT Concept Reference
#include <
le2d/tweak/parser.hpp
>
Concept definition
template
<
typename
Type>
concept
le::tweak::FloatT
= std::same_as<Type, float> || std::same_as<Type, double>
le::tweak::FloatT
Definition
parser.hpp:15
le
tweak
FloatT
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