le2d v0.4.3
2D game engine framework
 
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le::anim::SamplerT Concept Reference

Concept for Animation Sampler. More...

#include <le2d/anim/sampler.hpp>

Concept definition

template<typename Type, typename PayloadT>
concept le::anim::SamplerT = requires(Type const& t, std::span<Keyframe<PayloadT> const> keyframes, kvf::Seconds time) {
{ t.sample(keyframes, time) } -> std::same_as<PayloadT>;
}
Concept for Animation Sampler.
Definition sampler.hpp:12

Detailed Description

Concept for Animation Sampler.