le2d v0.4.7
2D game engine framework
 
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le::input::action::MouseButtonAxis1D Class Reference

1D axis action for mouse button matches. More...

#include <le2d/input/action.hpp>

Inheritance diagram for le::input::action::MouseButtonAxis1D:
le::input::action::MouseButtonBase< IBinaryAxis1D >

Public Member Functions

 MouseButtonAxis1D ()=default
 
 MouseButtonAxis1D (int const lo, int const hi)
 

Detailed Description

1D axis action for mouse button matches.

Constructor & Destructor Documentation

◆ MouseButtonAxis1D() [1/2]

le::input::action::MouseButtonAxis1D::MouseButtonAxis1D ( )
default

◆ MouseButtonAxis1D() [2/2]

le::input::action::MouseButtonAxis1D::MouseButtonAxis1D ( int const  lo,
int const  hi 
)
inlineexplicit
Parameters
loMatching mouse button for X (-1, +1).
hiMatching mouse button for Y (-1, +1).

The documentation for this class was generated from the following file: