#include <le2d/input/controls.hpp>
◆ Trigger() [1/2]
| le::input::Trigger::Trigger |
( |
| ) |
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default |
◆ Trigger() [2/2]
| constexpr le::input::Trigger::Trigger |
( |
int const |
actor | ) |
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inlineexplicitconstexpr |
◆ disengage()
| constexpr void le::input::Trigger::disengage |
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inlineconstexpr |
◆ is_engaged()
| constexpr auto le::input::Trigger::is_engaged |
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const -> bool |
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inlineconstexpr |
◆ on_action()
| constexpr auto le::input::Trigger::on_action |
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int const |
actor, |
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int const |
action |
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) |
| -> bool |
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inlineconstexpr |
The documentation for this class was generated from the following file: