Interface for all shared resources in the engine. More...
#include <le2d/resource/resource.hpp>
Public Member Functions | |
virtual auto | is_ready () const -> bool=0 |
Check if resource is ready to use. | |
Interface for all shared resources in the engine.
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pure virtual |
Check if resource is ready to use.
Moved resources are expected to return false.
Implemented in le::RenderTexture.