le2d v0.4.7
2D game engine framework
 
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le::IFontAtlas Member List

This is the complete list of members for le::IFontAtlas, including all inherited members.

build(gsl::not_null< kvf::ttf::Typeface * > face, TextHeight height) -> bool=0le::IFontAtlaspure virtual
get_glyphs() const -> std::span< Glyph const >=0le::IFontAtlaspure virtual
get_height() const -> TextHeight=0le::IFontAtlaspure virtual
get_texture() const -> ITexture const &=0le::IFontAtlaspure virtual
Glyph typedefle::IFontAtlas
GlyphLayout typedefle::IFontAtlas
is_ready() const -> bool=0le::IResourcepure virtual
push_layouts(std::vector< GlyphLayout > &out, std::string_view text, float n_line_height=1.5f, bool use_tofu=true) const -> glm::vec2=0le::IFontAtlaspure virtual