le2d v0.4.6
2D game engine framework
 
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le::IAsset Class Reference

Interface for asset types. More...

#include <le2d/asset/asset.hpp>

Inheritance diagram for le::IAsset:
le::IResource le::TileSet le::anim::Animation< PayloadT > le::IAudioBuffer le::IFont le::IFontAtlas le::IShader le::ITextureBase le::ITexture le::RenderTexture le::ITileSheet

Detailed Description

Interface for asset types.

Assets are loadable through data (usually bytes), and may be referenced by multiple other objects simultaneously.


The documentation for this class was generated from the following file: