le2d v0.4.3
2D game engine framework
 
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le::Context::Waiter Class Reference

Calls Context::wait_idle() in its destructor. More...

#include <le2d/context.hpp>

Public Member Functions

 Waiter ()=default
 
 explicit (false) Waiter(gsl
 
auto is_active () const -> bool
 
auto get_context () const -> Context *
 

Detailed Description

Calls Context::wait_idle() in its destructor.

Constructor & Destructor Documentation

◆ Waiter()

le::Context::Waiter::Waiter ( )
default

Member Function Documentation

◆ explicit()

le::Context::Waiter::explicit ( false  )
inline

◆ get_context()

auto le::Context::Waiter::get_context ( ) const -> Context*
inline

◆ is_active()

auto le::Context::Waiter::is_active ( ) const -> bool
inline

The documentation for this class was generated from the following file: