le2d v0.4.7
2D game engine framework
 
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vertex_bounds.hpp
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1#pragma once
2#include "le2d/vertex.hpp"
3#include <glm/mat4x4.hpp>
4#include <kvf/rect.hpp>
5#include <span>
6
7namespace le {
8[[nodiscard]] auto vertex_bounds(std::span<Vertex const> vertices, glm::mat4 const& model) -> kvf::Rect<>;
9} // namespace le
Definition animation.hpp:8
auto vertex_bounds(std::span< Vertex const > vertices, glm::mat4 const &model) -> kvf::Rect<>