le2d v0.4.3
2D game engine framework
 
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Build Integration

Requirements

  • CMake 3.24
  • C++23 compiler (and stdlib)

Integration

le2d uses CMake, and expects to be built and linked as a static library. The suggested workflow is to use FetchContent or git clone / vendor the repository + use add_subdirectory().

Once imported into the build tree, link to the le2d::le2d target. All headers will be accessible via an le2d/ prefix, eg: