11 [[nodiscard]]
static auto upfind(std::string_view suffix, std::string_view leaf_dir =
".") -> std::string;
16 auto try_load_bytes(std::vector<std::byte>& out, std::string_view uri)
const ->
bool final;
17 auto try_load_spirv(std::vector<std::uint32_t>& out, std::string_view uri)
const ->
bool final;
22 [[nodiscard]]
auto save_bytes(std::span<std::byte const> bytes, std::string_view uri)
const -> bool;
25 [[nodiscard]]
auto save_string(std::string_view text, std::string_view uri)
const -> bool;
28 [[nodiscard]]
auto get_root_dir() const -> std::string_view {
return m_root_dir; }
35 [[nodiscard]]
auto get_path(std::string_view uri)
const -> std::string;
38 [[nodiscard]]
auto get_uri(std::string_view path)
const -> std::string;
41 template <
typename T,
typename F>
42 auto from_file(T& out, std::string_view uri, F func)
const -> bool;
44 std::string m_root_dir{};
Concrete IDataLoader that uses the filesystem.
Definition file_data_loader.hpp:6
auto set_root_dir(std::string_view root_dir) -> bool
auto try_load_bytes(std::vector< std::byte > &out, std::string_view uri) const -> bool final
auto try_load_spirv(std::vector< std::uint32_t > &out, std::string_view uri) const -> bool final
auto save_string(std::string_view text, std::string_view uri) const -> bool
auto save_bytes(std::span< std::byte const > bytes, std::string_view uri) const -> bool
auto get_path(std::string_view uri) const -> std::string
auto get_root_dir() const -> std::string_view
Definition file_data_loader.hpp:28
auto get_uri(std::string_view path) const -> std::string
auto try_load_string(std::string &out, std::string_view uri) const -> bool final
static auto upfind(std::string_view suffix, std::string_view leaf_dir=".") -> std::string
Locate a directory by cycling upwards every iteration.
FileDataLoader(std::string_view root_dir=".")
Interface for loading bytes from a data source (usually the filesystem).
Definition data_loader.hpp:14
Definition animation.hpp:8