le2d v0.4.7
2D game engine framework
 
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drawable.hpp
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1#pragma once
2#include "le2d/renderer.hpp"
3
4namespace le {
6class IDrawable : public klib::Polymorphic {
7 public:
8 virtual void draw(IRenderer& renderer) const = 0;
9};
10} // namespace le
Interface for drawable types.
Definition drawable.hpp:6
virtual void draw(IRenderer &renderer) const =0
Definition renderer.hpp:15
Definition animation.hpp:8