This is the complete list of members for le::input::Router, including all inherited members.
| clear_stack() | le::input::Router | inline |
| disengage() | le::input::Router | |
| dispatch(std::span< le::Event const > events) | le::input::Router | |
| gamepad_manager() const -> Gamepad::Manager const & | le::input::Router | inline |
| is_stack_empty() const -> bool | le::input::Router | inline |
| last_used_device() const -> std::optional< Device > | le::input::Router | inline |
| nonzero_dead_zone | le::input::Router | |
| pop_mapping() | le::input::Router | |
| push_mapping(gsl::not_null< IMapping * > mapping) | le::input::Router | |
| remove_mapping(gsl::not_null< IMapping const * > mapping) | le::input::Router |