le2d v0.4.7
2D game engine framework
 
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le::IAudioMixer Member List

This is the complete list of members for le::IAudioMixer, including all inherited members.

create_source() const -> std::unique_ptr< capo::ISource >=0le::IAudioMixerpure virtual
get_music_gain() const -> float=0le::IAudioMixerpure virtual
get_sfx_gain() const -> float=0le::IAudioMixerpure virtual
is_playing() const -> bool=0le::IAudioMixerpure virtual
loop_music(gsl::not_null< IAudioBuffer const * > buffer, kvf::Seconds fade=1s)=0le::IAudioMixerpure virtual
pause_music()=0le::IAudioMixerpure virtual
play_sfx(gsl::not_null< IAudioBuffer const * > buffer)=0le::IAudioMixerpure virtual
resume_music()=0le::IAudioMixerpure virtual
set_music_gain(float gain)=0le::IAudioMixerpure virtual
set_sfx_gain(float gain)=0le::IAudioMixerpure virtual
stop_all()=0le::IAudioMixerpure virtual
stop_music()=0le::IAudioMixerpure virtual
stop_sfx()=0le::IAudioMixerpure virtual
wait_idle()=0le::IAudioMixerpure virtual