le2d v0.4.3
2D game engine framework
 
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le::FileDataLoader Member List

This is the complete list of members for le::FileDataLoader, including all inherited members.

FileDataLoader(std::string_view root_dir=".")le::FileDataLoaderexplicit
get_json_type_name(std::string_view uri) const -> std::stringle::IDataLoader
get_path(std::string_view uri) const -> std::stringle::FileDataLoader
get_root_dir() const -> std::string_viewle::FileDataLoaderinline
get_uri(std::string_view path) const -> std::stringle::FileDataLoader
load_bytes(std::string_view uri) const -> std::vector< std::byte >le::IDataLoader
load_json(std::string_view uri) const -> dj::Jsonle::IDataLoader
load_spir_v(std::string_view uri) const -> std::vector< std::uint32_t >le::IDataLoader
load_string(std::string_view uri) const -> std::stringle::IDataLoader
save_bytes(std::span< std::byte const > bytes, std::string_view uri) const -> boolle::FileDataLoader
save_string(std::string_view text, std::string_view uri) const -> boolle::FileDataLoader
set_root_dir(std::string_view root_dir) -> boolle::FileDataLoader
try_load_bytes(std::vector< std::byte > &out, std::string_view uri) const -> bool finalle::FileDataLoadervirtual
try_load_json(dj::Json &out, std::string_view uri) const -> boolle::IDataLoader
try_load_spirv(std::vector< std::uint32_t > &out, std::string_view uri) const -> bool finalle::FileDataLoadervirtual
try_load_string(std::string &out, std::string_view uri) const -> bool finalle::FileDataLoadervirtual
upfind(std::string_view suffix, std::string_view leaf_dir=".") -> std::stringle::FileDataLoaderstatic